The classic puzzle, "Which one is not like the other?" is a great game for toddlers and small children to play. They will learn about finding patterns and picking up simple differences. The game emphasizes positive reinforcement and can be directed to show labels for the objects (which may be particularly useful to people learning English as a second language).
This game has two modes: Easier where four pictures of similar objects are displayed and three of them are identical and a Harder mode where the four pictures are all different but one is unlike the others. All of the puzzles have a pool of images to draw from, so repeat play will produce randomly different variations on the puzzles. The order in which the...
The classic puzzle, "Which one is not like the other?" is a great game for toddlers and small children to play. They will learn about finding patterns and picking up simple differences. The game emphasizes positive reinforcement and can be directed to show labels for the objects (which may be particularly useful to people learning English as a second language).
This game has two modes: Easier where four pictures of similar objects are displayed and three of them are identical and a Harder mode where the four pictures are all different but one is unlike the others. All of the puzzles have a pool of images to draw from, so repeat play will produce randomly different variations on the puzzles. The order in which the objects are displayed is also random. In testing this application with 2- and 3-year olds, we found it was necessary to provide a random element to the game to prevent memorization of the correct answers.
The game keeps track of a simple scorecard and will continuously loop through the puzzles. This allows young children to stay engaged with the learning experience instead of requiring assistance to start and stop. The game also features an optional background soundtrack and sound effects to emphasize positive and negative outcomes.